Closed stormk539 closed 3 years ago
CoS: 1) Top-down minimal perspective of the roguelike level layout 2) Icon of Cave so the player knows where the exit is 3) Show which tiles have and haven't been explored (maybe by color) 4) Map needs to follow the player around
CoS: 1) Top-down minimal perspective of the roguelike level layout 2) Icon of Cave so the player knows where the exit is 3) Show which tiles have and haven't been explored (maybe by color) 4) Map needs to follow the player around