Closed stormk539 closed 3 years ago
As a gameplay engineer, I must create a health system so that the player is able to feel the threat of the enemy.
CoS: 1) Enemy is now able to hit the player 2) Player's health drops when they get hit 3) Player is able to die
As a gameplay engineer, I must create a health system so that the player is able to feel the threat of the enemy.
CoS: 1) Enemy is now able to hit the player 2) Player's health drops when they get hit 3) Player is able to die