As the gameplay engineer, I must create a random enemy spawner so that the player feels the constant threat of the enemies and does not get bored by the levels not having a lot of enemies.
CoS:
1) Blueprint that spawns enemies
2) Randomizes enemy sprites (spawns different enemies/enemies at random)
3) The spawner spawns enemies based on the time of day. As the day goes on, more enemies need to spawn
As the gameplay engineer, I must create a random enemy spawner so that the player feels the constant threat of the enemies and does not get bored by the levels not having a lot of enemies.
CoS: 1) Blueprint that spawns enemies 2) Randomizes enemy sprites (spawns different enemies/enemies at random) 3) The spawner spawns enemies based on the time of day. As the day goes on, more enemies need to spawn