Mattsa008 / pybox2d

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How to pan/zoom the pygame backend? #41

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
My test application uses cartesian coordinates from -5000,-5000 to 5000,5000. 
When objects are created I don't see them in the pygame window. This is using 
the default rendering backend in pybox2d. I was wondering if there is support 
in the rendering backend for zoom/pan so I can view the objects outside of the 
current viewport? Thanks

Original issue reported on code.google.com by sto...@gmail.com on 9 May 2011 at 1:13

GoogleCodeExporter commented 9 years ago
Sorry, this is not the place to ask how to do things.

Please post your question on the Box2D forums: http://box2d.org/forum/ either 
in the General Discussion forum (you're more likely to get a response here) or 
the Python specific one.

Original comment by sir...@gmail.com on 9 May 2011 at 1:26