Describe the bug
Due to the way the unity layoutgroup system works, when the layoutgroup updates itself in a users scene, it's technically entered as a prefab override. This means if a update changes parts of the tablet layout, things may break due to positions being overridden
To Reproduce
I unfortunately don't have a good way to reproduce this as of now
Expected behavior
Upon package update , the tablet should always be refreshed to the prefabs state
Suggested fix
Either on package import (hard to detect and test) or some other trigger, a editor script could loop through everything in the current scenes tablet prefab and clear the prefab overrides for the rect transforms
Describe the bug Due to the way the unity layoutgroup system works, when the layoutgroup updates itself in a users scene, it's technically entered as a prefab override. This means if a update changes parts of the tablet layout, things may break due to positions being overridden
To Reproduce I unfortunately don't have a good way to reproduce this as of now
Expected behavior Upon package update , the tablet should always be refreshed to the prefabs state
Suggested fix Either on package import (hard to detect and test) or some other trigger, a editor script could loop through everything in the current scenes tablet prefab and clear the prefab overrides for the rect transforms