Closed Happyrobot33 closed 1 year ago
General code cleanup request, when avatar scaling is live, we should switch to using OnAvatarChanged() instead of continually checking for a large enough bone distance change. This should improve runtime performance slightly
General code cleanup request, when avatar scaling is live, we should switch to using OnAvatarChanged() instead of continually checking for a large enough bone distance change. This should improve runtime performance slightly