I have started on a ConeCutter.
As usual the vertex-drop is trivial.(done.)
ToDo:
The facet-drop is also quite simple, either we hit the tip of the cutter,
or the circular ring where the cone meets the cylindrical shaft of the
cutter. This latter case could be implemented by calling CylCutter::facetDrop
ToDo:
edge-drop is as usual the most difficult. slicing a cone with a vertical
plane produces a hyperbola as the intersection curve. Find the cc-point,
check if it is in the edge, find the cl-point.
Original issue reported on code.google.com by anders.e...@gmail.com on 17 Apr 2010 at 5:05
Original issue reported on code.google.com by
anders.e...@gmail.com
on 17 Apr 2010 at 5:05