Closed MaundyMoo closed 5 years ago
Example issue
Should be fixed, changed
if y1 < y2:
for i in range(y1, y2+1):
map[i][x2] = 'c'
elif x1 > x2:
for i in range(y2, y1+1):
map[i][x2] = 'd'
to
if y1 < y2:
for i in range(y1, y2+1):
map[i][x2] = 'c'
elif y1 > y2:
for i in range(y2, y1+1):
map[i][x2] = 'd'
After adding the tile that restarts the level, there have been cases of caverns not joining as they should, whether this issue has been present for a while or not I don't know