Maurits825 / AFKScape

A game that simulates playing the game Old School RuneScape at a faster pace! Developed in Unity using C#.
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Investigate chance of random rolls to be around expected rate #104

Open Maurits825 opened 4 years ago

Maurits825 commented 4 years ago

It would be nice to calculate the chance of a random roll to be within a percentage range of the expected value. For example: drop rate of an item is 1/10. We roll this x=100 number of times. what is the chance that the item dropped the expected 10 times? what is the chance that it is within +-10% range? how does increasing the number of rolls x affect this chance?