Hi. I'm trying to build my project as well using this code. Unfortunately, I'm not able to determine what exactly I have to do out of your instructions inside the readme file.
Here's what I've done
Compile Godot 2.1.1 with your module
Updated my code with your _read() and update_size()-methods.
Activated "Access Network State" and "Internet" in android permission
When I deploy the app to my phone, the app crashes instantly. What is the problem?
Maybe this is the problem:
In your README you say "place your apk from build". I'm not sure what apk you mean with that sentence, do you mean another exported game?
Hi. I'm trying to build my project as well using this code. Unfortunately, I'm not able to determine what exactly I have to do out of your instructions inside the readme file.
Here's what I've done
_read()
andupdate_size()
-methods.engine.cfg
:When I deploy the app to my phone, the app crashes instantly. What is the problem?
Maybe this is the problem: In your README you say "
place your apk from build
". I'm not sure what apk you mean with that sentence, do you mean another exported game?