Pin: a thin piece of metal with a sharp point at one end and a round head at the other, used for fastening pieces of cloth, paper used in UE4
Unity Bolt, port, and connection
Ports on the left side of a node are Input Ports. Ports on the right side of a node are Output Ports.
An input port or output port can be a Control Port or a Data Port:
Flow Ports indicate the order in which operations are executed. Typically, when a unit has completed processing, the flow goes to the next unit from one of the ports at the right of the current unit.
Data Ports contain type values. Types are either boolean, integer, string, etc. A Data Port on the right side of a unit is considered an output, while, a port on the left side of a unit is an input. Connecting them allows information to flow from one unit to to the next unit.
Control Ports control the logical flow in a graph. They tell Visual Scripting what order to execute the nodes in a graph, from left to right. The icon for a control port is always an arrow. These arrows display the direction of the flow of logic in a graph.
Data Ports send and receive data, such as number values or GameObjects, between nodes. They have colors that correspond to the specific type they expect to receive as inputs, or send as outputs. Their icons change based on their type.
UE4 Pin link
Pin: a thin piece of metal with a sharp point at one end and a round head at the other, used for fastening pieces of cloth, paper used in UE4
Unity Bolt, port, and connection
Ports on the left side of a node are Input Ports. Ports on the right side of a node are Output Ports. An input port or output port can be a Control Port or a Data Port:
Port: unity https://docs.unity3d.com/Packages/com.unity.visualscripting@1.5/manual/vs-understanding-units.html
Flow Ports indicate the order in which operations are executed. Typically, when a unit has completed processing, the flow goes to the next unit from one of the ports at the right of the current unit.
Data Ports contain type values. Types are either boolean, integer, string, etc. A Data Port on the right side of a unit is considered an output, while, a port on the left side of a unit is an input. Connecting them allows information to flow from one unit to to the next unit.
Control Ports control the logical flow in a graph. They tell Visual Scripting what order to execute the nodes in a graph, from left to right. The icon for a control port is always an arrow. These arrows display the direction of the flow of logic in a graph. Data Ports send and receive data, such as number values or GameObjects, between nodes. They have colors that correspond to the specific type they expect to receive as inputs, or send as outputs. Their icons change based on their type.