Open MaxLaumeister opened 4 years ago
Some sort of pixel art scaling algorithm would be neat for the user to have as an option. Hqx is one of the better-looking ones, in my opinion.
Bonus points if it uses webassembly or webgl for snappiness (not sure how CPU-intensive these algos are).
Using a background thread for scaling (web worker or similar) may be required for performance.
Self-assigned. I've made some progress with hqx in webgl.
Some sort of pixel art scaling algorithm would be neat for the user to have as an option. Hqx is one of the better-looking ones, in my opinion.
Bonus points if it uses webassembly or webgl for snappiness (not sure how CPU-intensive these algos are).
Using a background thread for scaling (web worker or similar) may be required for performance.