Closed Drakoflame closed 3 years ago
This... seems to be an external issue with Architectury Loom, I think (slash hope)?
Either way, I think it's an issue with the refmap remapper targeting the base class for this method rather than WorldChunk (Chunk in MCP), which... I could swear we had this exact issue before...
cc @shedaniel @Juuxel perhaps
Am I using the right version? Or is that completely separate to the crash?
Nope you're fine, this is an issue with the toolchain I'm using :/
I won't be able to fix this until tomorrow unfortunately, you'll have downgrade to 1.1.1 until then and disable BE sleeping with mixin.world.block_entity.sleeping=false
in your rule config I'm afraid :/
I downgraded Loom for a little bit, but it doesn't seem like GH Actions wants to work right now, so this might still take a couple of minutes :/
Hey! Long time no see! Just updated to the latest version (1.2.1), and go ANOTHER crash on startup! This time a PROPER crash! Log is follows: https://pastebin.com/s2M4XqT5
Debug (different site because the log is more than the 256kb on pastebin.com): https://pastebin.pl/view/16bf7aab