Closed goeo- closed 2 years ago
Mh I do see the problem, you're right though that it should definitely work on ranked maps at the very least. Using a vector instead of a string is the right way to go, I'll get to working on it. It might even speed up parsing altogether a little bit since utf-8 validation will be avoided at some points so that's a nice upside.
Fix is done, I'll finish up and then merge and publish.
This map https://osu.ppy.sh/beatmapsets/13023#osu/49374 (https://osu.ppy.sh/osu/49374) has byte 0xd1 as a storyboard command.
As the map is ranked, I think rosu-pp should support it somehow.
The error this causes is of course :
Not sure what would be a good solution other than not reading the file as a string, but as a byte vector. Epic project btw, saved me from running C# on my server, thank you!