MaximeHerpin / modular_tree

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Support for more Low Poly creation #181

Open enzyme69 opened 5 years ago

enzyme69 commented 5 years ago
Screen Shot 2019-04-11 at 15 28 28 Screen Shot 2019-04-11 at 15 14 33

Out of interest, is there a possibility to perhaps make the node works to generate a more "low poly tree design"?

Such as for tree "clumping" can become a single object. I could perhaps try using SVerchok nodes to "clump" the three and uses the "Hull" of the leaves... but if it is built in, maybe can be more interesting :D

I can see there is an option to generate leaves only at the extreme, that is kind of handy.

Quick feedback after using it for a while, need a way so that the output does not easily "unlinked" itself. Sometimes when I close and reopen the blend, the connection between Tree Parameter and the nodes are no longer happens.

enzyme69 commented 5 years ago

Just wondering whether the data for leaves placement can further be extracted or passed into Animation Nodes or Sverchok nodes for randomization, like if I wanted to make a more abstract design around the tree...