MaximumADHD / Rbx2Source

A utility tool that automatically assembles Roblox assets into geometry data, which is then compiled into the Source Engine.
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remove unused variable #114

Open krakow10 opened 8 months ago

krakow10 commented 8 months ago

I'm writing a roblox mesh parser in Rust, and found this.

Windows81 commented 6 months ago

I second that statement.