MaximumADHD / Rbx2Source

A utility tool that automatically assembles Roblox assets into geometry data, which is then compiled into the Source Engine.
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Doesn't work with Walter or Einstein avatars #116

Open ThePootisBird opened 7 months ago

ThePootisBird commented 7 months ago

Attempting to compile to GMOD using the Avatar model type, using the Walter or Einstein avatar bodies results in an "Index was outside the bounds of the array" error

To reproduce: Step 1. Use Walter or Einstein avatar body type Step 2. Set Game to Compile For to Garry's Mod and Model Type to Avatar Step 3. Put your Roblox username and compile Step 4. Error

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