MaximumADHD / Rbx2Source

A utility tool that automatically assembles Roblox assets into geometry data, which is then compiled into the Source Engine.
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BinaryPropertyFormat.Int64 is implemented incorrectly. #29

Closed MaximumADHD closed 6 years ago

MaximumADHD commented 6 years ago

https://github.com/CloneTrooper1019/Rbx2Source/blob/master/src/Reflection/BinaryFormat/Chunks/PROP.cs#L423-L441

The buffer variable should be defined outside the for loop, and it should read instCount*8 bytes.

MaximumADHD commented 6 years ago

Patched in v2.22