MayMoonsley / inheritance

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New Bosses & Enemies #45

Open MayMoonsley opened 5 years ago

MayMoonsley commented 5 years ago

Ideally, there should be multiple possible final bosses. Please comment on this issue with boss ideas so the art team can draw them (if they have time! don't burn yourself out for this!), the coding team can implement them, and someone can write lore for them.

Some things to keep in mind:

MayMoonsley commented 5 years ago

Wicket: A robot poet the Grandfather built so he could find immortality through poetry. Sadly, Century is too avant-garde for his tastes. The gameplay design isn't super set in stone, but they could have something to do with poison.

MayMoonsley commented 5 years ago

Seiche: One of the Grandfather's earlier inventions. This robot was meant to do canal work. Their gimmick would be raising and lowering "water level" (tracked through a status.) They become more powerful while the water level is high, but they need to reduce it in order to (heal? defend?)

MayMoonsley commented 5 years ago

Century: A legacy meant to last through the ages by being a clock and telling time and such. Never got installed into a tower and is annoyed by that. This is where I'll use that Pendulum tool I implemented.

MayMoonsley commented 5 years ago

Enoch: A plan to use mushroom farming to feed the world. Unfortunately, the Grandfather wasn't much of a mycologist, so the mushrooms are less edible and more deadly. This is his original experiment, and it's grown in the years since it was made. This is the apex of the mushroom line of enemies, so it'll be based around Fungal somehow.