Mazamars312 / openfpga-pcengine-cd

The openFPGA PCECD Core
GNU General Public License v2.0
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Snatcher locks up during first tricycle ride #37

Closed Weef-Bellington closed 1 year ago

Weef-Bellington commented 1 year ago

In Snatcher, when you enter the tricycle (dumb name for a high-tech car) and head to the first objective, the game locks up. The protagonist has a brief VO monologue, and then the game holds on the same animation loop indefinitely.

I've tried with both a single BIN rip using ImgBurn and the full 24 BIN rip, and have the same problem in each. (With the single BIN rip, the game starts playing the music from the intro screen after the VO monologue; in the 24-BIN rip, it starts playing static.)

EDIT: I tried reformatting my SD card (exFAT, 32kb allocation) with no change in the result.

EDIT #2: I adjusted the audio timer setting to 920000, and this resolved the issue in the 24 BIN rip. The issue persists in the single BIN rip, but that makes it sound like an issue with that rip, not the core. Closing the issue.