McJtyMods / InControl

Be In Control of Mob Spawns and others
MIT License
46 stars 17 forks source link

Still getting crash "incontrol.spawner.SpawnerSystem.getRandomPositionInBox" #308

Closed Boolyman closed 2 years ago

Boolyman commented 2 years ago

Hey there, I am (still) getting a crash due to single ticks taking 180 seconds. The crash report keeps referencing the incontrol.spawner.SpawnerSystem.getRandomPositionInBox

Forge - 36.2.23 incontrol-1.16-5.2.2

Here is the Crash Report: https://paste.gg/p/anonymous/f16b70514fc94066b92ac5b82e7aab57

McJty commented 2 years ago

What is your spawner.json?

Boolyman commented 2 years ago

https://paste.gg/p/anonymous/eee66aa4ea2e44099f134aff4eaf2b07

Boolyman commented 2 years ago

Any advice on what I can change?

McJty commented 2 years ago

It's a bug. I: need to fix it in my mod. Not sure what's wrong though and I currently got no time to check it out. I'll hope to do so soon

Boolyman commented 2 years ago

I have switched over to use another mod for spawning creatures. I would still like to use your mod to enforce a cap on the number of mobs spawning. Can you at least tell me if this bug is likely to be encountered if I am only using your mod's spawn.json to prevent spawns?

McJty commented 2 years ago

No that shouldn't be possible. It's only for spawner. I'll go check this out again though. I want to fix this

McJty commented 2 years ago

I think I managed to reproduce it. I might get a fix after all

McJty commented 2 years ago

Will be fixed next release

McJty commented 2 years ago

The last version of InControl fixes this problem