Closed Terra-B-Welch closed 1 year ago
That's not possible. Checking if a block exists in 32 radius is a HUGE number of blocks to test. That would slow down Minecraft to a crawl
Even if it was a single manmade block?
Also I find it hilarious that it took like... half a year to get a response.
Well only if the mod that provided the manmade block had some system to communicate where it is. But that requires another mod
[1.19]
Could you still give a generic example of how "blockoffset" is used? I kinda know json but there are no examples in the documentation and I'm basically just guessing as to how it's structured or what terms might be used.
"blockoffset": { "x": 0, "y": -5, "z": 0 }
Edit: I seem to only be able to get it to work when I use "offset" within "blockoffset" like this:
{ "blockoffset": { "offset": { "x": 0, "y": 0, "z": 0 } } }
I noticed in the changelog of version 7.0.15 that you could directly add the "x", "y", and "z" tags without "offset".
Why did you gravedig this issue instead of just making a new one?
Why did you gravedig this issue instead of just making a new one?
Because I also wanted an example and he never gave one?
then make a new issue, this one is closed, the guy will likely never read it unless you make a new one...
Any chance of sharing a blockoffset example for mob spawns? Like having it so mobs won't spawn withing say... 32 blocks of a specific block? If that's possible?