Open TinyAco opened 5 months ago
Luckily, there's a good example out there, so I used it and put it in my spawn.json like this
[ { "hostile": true, "when": "finalize", "result": "allow", "healthmultiply": 10 } ]
This worked well, but there was one problem Mobs holding weapons like skeletons spawned without holding weapons. Is there a workaround?
Resolved Changing allow to default worked I would recommend changing the Spawn: beefed up mobs part of the example from allow to default
Luckily, there's a good example out there, so I used it and put it in my spawn.json like this
This worked well, but there was one problem Mobs holding weapons like skeletons spawned without holding weapons. Is there a workaround?