McJtyMods / LostCities

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[1.19.2] Cannot export part, instead receives error message #639

Closed CDRAGONN44 closed 3 months ago

CDRAGONN44 commented 3 months ago

Hello, I am playing Lost Cities (Version 6.0.29) on Forge (Version 43.4.0), and I was editing this part inside of a city (I made sure to use the command /lostcities editpart), yet when I attempt to export it I receive an error message instead. The message reads, "An unexpected error occurred trying to execute that command". It was working fine when I exported a previous part I had worked on. Any help is appreciated. Thanks! (Also I know for a fact it's not a worldedit incompatability because I was using worldedit on the other part. 2024-07-31_11 47 47

CDRAGONN44 commented 3 months ago

Commenting from the day after, this still has not been resolved even when in a new world. I'm not sure if a specific block/block entity from a mod is incompatible with LC, however my suspicions are glass item frame from quark and armor stands (if someone else made a part containing either one of these and it worked please let me know). I already tried using /lostcities debug but it seemed as though nothing happened. I'm not sure if something is corrupted, but I know it lets me edit parts before doing it says this. Any help is appreciated!

Photo from new world: 2024-08-01_12 33 47

I still can't figure this out and I may end up needing to look at the output log to find any errors. Forgot to mention I also disabled railways, cellars, and rubble as well as making every building only floor 0 to make editing each individual part easier for myself.

McJty commented 3 months ago

Check the logs. I need to see the crash.

Also /incontrol debug dumps info in the log

CDRAGONN44 commented 3 months ago

Check the logs. I need to see the crash.

I believe this is the log from when I experienced this: 2024-08-01-2.log

McJty commented 3 months ago

You probably have to many different states in your part which overflows the palette. That's a current limitation in the editor

CDRAGONN44 commented 3 months ago

Okay, thank you so much for the help! I'll try to use less blocks and will let you know if the error still occurs.

McJty commented 3 months ago

Fixed in the new release of Lost Cities where I significantly raised the limit