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McJtyMods
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LostSouls
Addon for The Lost Cities to make the buildings more challenging
MIT License
3
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2
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Added translation and color code support for building haunted messages.
#15
TqLxQuanZ
closed
6 months ago
0
Problem Opening Random Pregen Chest (Presumably added by a different structures mod)
#14
no-name-provided
opened
7 months ago
0
Fixed entity can spawn on air
#13
TqLxQuanZ
closed
6 months ago
0
Dimension name not escaped - causes problems with dimensions named with slashes in them.
#12
portablejim
closed
9 months ago
4
Enemy spawning doesn't check valid ground to spawn
#11
TqLxQuanZ
closed
8 months ago
0
Request for null potion effect instead of enforcing a single effect
#10
TqLxQuanZ
opened
1 year ago
0
[1.18.2] Kill the stronger mobs by bows would not count in 1.18.2
#9
Scarasol
closed
1 year ago
2
Suggestion: add a tile entity whitelist for "lockOnlyChests" configuration
#8
RisingInIris2017
opened
4 years ago
0
Suggestion: Lost Souls API
#7
esotericist
opened
6 years ago
0
[1.12.2] Hopper chest exploit
#6
Mike-U5
opened
6 years ago
5
(BUG / v1.12-1.1.4) Haunted Buildings no longer generating.
#5
Vaygrim
closed
6 years ago
4
(SERVER CRASH) Crash on Lost Souls spawn
#4
Vaygrim
closed
6 years ago
2
SpongeForge incompatability
#3
LazyNachos
opened
6 years ago
1
Add Option for Minimum size for building to be haunted.
#2
nmarshall23
opened
6 years ago
0
[1.12.2 v1.12-1.0.0 Radon Modpack v1.3.0:Rare Cities setting] Cleared buildings still spawn Lost Souls mobs
#1
VallenFrostweaver
opened
6 years ago
4