Open BrianEdmonds opened 7 years ago
Doesn't mekanism implement gases as fluids?
I'd be unsurprised if you're right, I just figured it wouldn't work. But, I just went and redid my Purifier to try and pull oxygen from a quantum entangloporter over xnet using a liquid channel (it was previously pulling from it directly beneath), and that definitely didn't work.
Controller config:
Network setup:
In the setup picture you can see the QE under the leftmost factory, which feeds it with gaseous HCl. The QE at the far left used to be under the purifying factory I'm looking at, feeding it oxygen. I moved it up so it could connect, and configured it to continue feeding to the bottom of the purifier. I updated the QE to output on all sides, so it shouldn't be an issue with the gas not outputting to the side with the connector.
It is also possible that mekanism doesn't implement fluid handling properly. Mekanism is known to sometimes cut corners and/or not implement things that are standard forge
I'm using XNet for fluid transport, but I think I may not be doing it for Mekanism connections, now that I think about it. Let me play with it this evening, and I'll report back.
Thinking about it more, I've definitely used XNet to run water from a Mekanism pump into Ex Nihilo Adscesio barrels, so Mekanism can't be entirely incapable of doing XNet fluid transfers.
Mekanism gasses are not forge fluids, Mekanism has it's own gas implementation and machines can use both gasses and fluids.
https://github.com/aidancbrady/Mekanism/blob/1.11/src/main/java/mekanism/api/gas/IGasHandler.java
Pretty sure gasses are exclusive to mekanism. Your best bet would probably be to use a rotary condensontrater to convert the gas to a fluid and then use xnet to move it
There was a suggestion on the mek issue tracker of handling gasses as liquids. Hopefully they'll go that way and make everything easy.
There was a suggestion on the mek issue tracker of handling gasses as liquids. Hopefully they'll go that way and make everything easy.
@BrianEdmonds Unfortunately, per aidancbrady/Mekanism#4164 and aidancbrady/Mekanism#4528, they appear to have said "no" to that.
Shouldn't this be closed since there is YNot?
I'm playing with Mekanism, and XNet is great for reducing the tangle of pipes when connecting machines, but I still have to use Mekanism pressurized tubes for gas transport. Any chance of adding gasses to XNet? (Heat transfer would probably also be useful in the future, but definitely seems more esoteric, and I've not built anything using it yet.)