McJtyMods / XNet

Advanced item/liquid/energy/... networking
MIT License
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Fix network update and rendering issues when facades are broken #411

Closed kyleedwardsny closed 4 years ago

McJty commented 4 years ago

I merged this but one tip. Avoid OnlyIn at any cost. Certainly don't use OnlyIn on a method (onPlayerDestroy) that is called server-side too. Use the if (world.isRemote) check instead. I will fix this myself

kyleedwardsny commented 4 years ago

Thanks for the tip... yeah, I noticed that on further debugging. In the future, feel free to force-push little fixes like that to my branches :)

I'm working on trying to fix connector-facades as well, but that one's tougher since it involves tile entities.