Closed Askyras closed 3 years ago
Sorry for the many edits but i kept discovering that the problem was caused by something else than i originally thought.
I think this is actually fixed in the latest version of XNet. Can you try with that?
When the server updates, and the new xnet version is used, i can test it again, but it doesn't happen in singleplayer anyway, so i can't test it yet.
Everything works fine in the new version, thanks!
Issue description: When placing an xnet connector somewhere that puts it adjacent to another xnet connector, which isnt directly connected to anything, the game will freeze, go to the "saving world" screen and close after a few seconds.
Steps to reproduce: I have tested it in singleplayer but it only seems to work on a server (where it has happened 6 times). Whenever i place an xnet connector next to an unused (shaded darker?) connector, it crashes. There is a controller in the network too. It works when shift clicking it directly onto the other connector, but also when it is placed against a support block.
Modpack is ATM6
Versions: Minecraft: 1.16.4 using MultiMC launcher xnet: 1.16 - 3.0.8
No other mods added to ATM6
crash-2020-11-24_18.21.27-client.txt