McJtyMods / XNet

Advanced item/liquid/energy/... networking
MIT License
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Insert Chest Not Updating #456

Open beemerwt opened 3 years ago

beemerwt commented 3 years ago

Issue description: In multiplayer, "Ins" chest is not properly switched on a wireless network

Steps to reproduce: My current setup has FTB Chunks "Force Loading" a Wireless Network out of range of the player, connected to a chest that is receiving items from a Mekanism Miner.

  1. Have two chests on the receiving network. Set one of the chests to Insert. Leave the other blank. Name the channel, then set the name of the router network.
  2. On the other side, the side being "Force Loaded," connect a typical wireless network and have a chest Extracting with items in it, connect the router to the same network
  3. Connect them to the same wireless network
  4. Switch the Insert chest to the other chest on the network that is not already being Inserted to, and disable the other one.

The receiving chest does not get changed to the chest with the new "Insert" operation until you update the router or channel name in some way to stop it.

Versions:

McJty commented 3 years ago

I'm not exactly following what you are doing here. What do you mean by 'switching the insert chest'? Any chance for some screenshots?

beemerwt commented 3 years ago

2020-12-19_14 02 50

2020-12-19_14 04 38

The difference in the two images is that I have "switched the insert chest." I removed the connector from the first chest in the list, and created a new connector on the second chest in the list.

2020-12-19_14 05 13

This is the setup. They are separate chests, both connected to the same network.

After removing the connector from the first chest in the list, and adding a connector to second chest in the list, the chest that is currently inserting items did not change, meaning the first chest in the list is still the one inserting items. It didn't "switch" chests.