Matter beamers with a connector, set on a logic channel to emit a redstone signal (in order to activate it), after beaming matter into a spawner, power adjecent blocks with a redstone signal (but not themselves), even if the condition is no longer true.
Steps to reproduce:
When all 3 beamers are filled, the lever is turned on, and the matter beamer in the middle activates (fires a beam), the adjecent beamers activate as well, and stay active, but not the one in the middle, when the lever is turned off.
Versions:
Minecraft: 1.16.4
Forge: 35.1.37
McJtyLib: 1.16-5.0.15
XNet: 1.16-3.0.11
Possibly incompatible mods and versions:
Tested with only JEI, Mcjtylib, rftoolsbase, rftoolspower, rftoolsutility and xnet installed.
Issue description:
Matter beamers with a connector, set on a logic channel to emit a redstone signal (in order to activate it), after beaming matter into a spawner, power adjecent blocks with a redstone signal (but not themselves), even if the condition is no longer true.
Steps to reproduce:
When all 3 beamers are filled, the lever is turned on, and the matter beamer in the middle activates (fires a beam), the adjecent beamers activate as well, and stay active, but not the one in the middle, when the lever is turned off.
Versions:
Possibly incompatible mods and versions: Tested with only JEI, Mcjtylib, rftoolsbase, rftoolspower, rftoolsutility and xnet installed.