Issue description:
I've created my own modpack, and I cant figure out whats causing this bug.
Maybe this is a know issue/incombatibility.
When placing Connectors, they visually bug out, and I have to right-click them once, to interact with them.
This happens only on a Server, singleplayer works fine.
Steps to reproduce:
Connect to a server, place down one or two connectors, and they break like in the Image above.
Relogging fixes the broken Connectors, but placing new Connectors breaks them (new and connected) again.
Versions:
Minecraft: 1.18.2
Forge: 40.1.84
CompatLayer (only if on Minecraft 1.10 or 1.11):
McJtyLib: 6.0.17
XNet: 4.0.7
Rubidium: 0.5.4
Rest of my mods is listed in the debug.log down below.
Possibly incompatible mods and versions:
Thats what I'm wondering about.
Issue description: I've created my own modpack, and I cant figure out whats causing this bug. Maybe this is a know issue/incombatibility. When placing Connectors, they visually bug out, and I have to right-click them once, to interact with them. This happens only on a Server, singleplayer works fine.
Steps to reproduce: Connect to a server, place down one or two connectors, and they break like in the Image above. Relogging fixes the broken Connectors, but placing new Connectors breaks them (new and connected) again.
Versions:
Possibly incompatible mods and versions: Thats what I'm wondering about.
Relevant logs, if any: Clientlog: https://gist.github.com/MKr4zy/7514528cff9918fad07cb84924e70be6 Serverlog: https://gist.github.com/MKr4zy/e0ee4609ffcb1e95c7dfa998e7f4fe54