Allow players to insert a marker in the beatmap's timeline, which could be jumped to using a hotkey.
Purpose
This feature would be useful for practicing specific parts of a beatmap. For example, if I am struggling with the beatmap's section at 3:30, I can retry that part easily by setting a marker at 3:25 and pressing [key] to jump to that marker. This workflow would be much better than having to edit the beatmap manually and restarting.
Implementation
This feature could be implemented as an addition to the scrubbing timeline. When the scrubbing timeline comes up, users could press e.g. right click to insert a marker at the location they want.
Alternative
With https://github.com/McKay42/McOsu/issues/362, users could set a starting point for a map and use Quick Retry to effectively "jump" to a specific point by restarting. This approach would incur some delay, since it takes a short while for Quick Retry to complete, while the marker jump would be done instantly.
Description
Allow players to insert a marker in the beatmap's timeline, which could be jumped to using a hotkey.
Purpose
This feature would be useful for practicing specific parts of a beatmap. For example, if I am struggling with the beatmap's section at 3:30, I can retry that part easily by setting a marker at 3:25 and pressing [key] to jump to that marker. This workflow would be much better than having to edit the beatmap manually and restarting.
Implementation
This feature could be implemented as an addition to the scrubbing timeline. When the scrubbing timeline comes up, users could press e.g. right click to insert a marker at the location they want.
Alternative
With https://github.com/McKay42/McOsu/issues/362, users could set a starting point for a map and use Quick Retry to effectively "jump" to a specific point by restarting. This approach would incur some delay, since it takes a short while for Quick Retry to complete, while the marker jump would be done instantly.