Closed FlySlime closed 9 months ago
Running Steam with the terminal and attempting to load a map from lazer, we get the following output:
Osu::onBeforePlayStart()
Osu::updateMods()
Osu::updateWindowsKeyDisable()
Osu::updateConfineCursor()
Osu::updateWindowsKeyDisable()
OsuBeatmapStandard::onBeforeLoad()
Ignoring unknown/invalid beatmap version 128
Osu Error: Couldn't load beatmap metadata /home/flyslime/.local/share/osu-wine/osu!/Songs/905621 GYZE - HONE
STY (Chanci)/GYZE - HONESTY (Chanci) [RIGHTEOUSNESS OF MORALITY (copy)].osu
It seems like the problem is that within the .osu file for the song, the first line where it states osu file format
cannot have the value of v128
. If I change it to e.g. v14
it works fine. So pretty much when exporting from osu!lazer to osu!stable, the .osu files have v128
which is not compatible with McOsu.
The compatible .osu file looks like this:
osu file format v14
[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 242846
Countdown: 0
SampleSet: None
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
<rest of of the .osu file here>
Whereas the imported version looks like this:
osu file format v128
[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 242846
Countdown: 0
SampleSet: None
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
<rest of of the .osu file here>
I think this should be a relatively easy fix then? @McKay42
The code in question: https://github.com/McKay42/McOsu/blob/8edcffdaf9deaa42a3e4b7ccbb9d49a457e083a7/src/App/Osu/OsuDatabaseBeatmap.cpp#L55C5-L55C5
As a temporary fix I increased the limit to 128
for now.
This was already discussed on Discord, osu_beatmap_version
will be bumped to 128 and any bugs that may pop up will be fixed. Maybe I'll push the change on the weekend idk.
For now you can add osu_beatmap_version 128
to your /<Steam>/steamapps/common/McOsu/cfg/osu.cfg
.
For now you can add
osu_beatmap_version 128
to your/<Steam>/steamapps/common/McOsu/cfg/osu.cfg
.
Oh wow, that's way easier than compiling everything lol. Thanks :D!
For now you can add
osu_beatmap_version 128
to your/<Steam>/steamapps/common/McOsu/cfg/osu.cfg
.Oh wow, that's way easier than compiling everything lol. Thanks :D!
Make sure you check out the in-game console (SHIFT + F1). Could also be entered there, but it would not save, so adding it to your cfg file makes it permanent.
Importing maps from osu!lazer to osu!stable works fine on stable, however when trying to load these maps in McOsu we get the error message:
Error: Couldn't load beatmap metadata :(
To replicate this:
<difficulty name here> (copy)