Closed McManning closed 2 years ago
I'd love to be able to run a simulation on Blender, see it in Unity and then bake it immediately into an asset on the Unity side (FBX or whatever works best).
This can be implemented as an extension. Closing out.
I'd love to be able to run a simulation on Blender, see it in Unity and then bake it immediately into an asset on the Unity side (FBX or whatever works best).