McManning / Coherence

Blender viewport renderer using the Unity Engine
MIT License
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Add mesh asset baking in Unity #13

Closed McManning closed 2 years ago

McManning commented 4 years ago

I'd love to be able to run a simulation on Blender, see it in Unity and then bake it immediately into an asset on the Unity side (FBX or whatever works best).

McManning commented 2 years ago

This can be implemented as an extension. Closing out.