McManning / Coherence

Blender viewport renderer using the Unity Engine
MIT License
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Unity - Add external event hooks for different sync updates #15

Closed McManning closed 2 years ago

McManning commented 4 years ago

Add the ability to listen to events like geometry changes, adding/removing things from the blender scene, camera changes, etc.

Use case: Compute shaders that drive procedural geometry layers on top of existing meshes - and updating these layers as the underlying mesh updates. Or custom skinning