McManning / Coherence

Blender viewport renderer using the Unity Engine
MIT License
30 stars 0 forks source link

Un-hardcode everything + add build instructions / autobuilds #20

Closed McManning closed 3 years ago

McManning commented 3 years ago

Stuff like the .dll path is hardcoded - need to clean this up and add instructions for how people can build things. Maybe also do a CI/CD that automatically builds the dll? It's pretty windows-heavy though so not quite sure how easy (and free...) that'll be.

McManning commented 3 years ago

GitHub actions have windows support - and it works beautifully. Also reconfigured the VS project to dump the DLL directly into Addon/lib instead of the default bin/Release/yadda yadda. So after building in visual studio you can just zip up (or reference) the addon folder for the full experience. I dropped the hardcoding of the path in 4b0cfa53e76a64a7a5be124fd721b310e5f75e69 as well so at this point anyone should be able to pick it up and give it a (janky) run from the job artifacts.