McManning / Coherence

Blender viewport renderer using the Unity Engine
MIT License
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Swap to a CircularBuffer for Blender -> Unity image data #40

Closed McManning closed 2 years ago

McManning commented 3 years ago

Currently dumping those bytes into the message queue but ideally it should go into a pixel CircularBuffer the same as viewport renders, just in the other direction.

McManning commented 2 years ago

Resolved as part of the new C++ core