Closed McSinyx closed 3 years ago
some deconstructing some examples may gives a good insight on how to use the library
I agree. Based on the HRTF and reverb examples, I can think of this tutorial
After that, we can use stdec and tonegen for more advanced uses:
While I agree with you on the proposed contents, I feel the need of elaboration of steps (since after all, it's a tutorial), i.e.
I didn't really think this one really thoroughly though. See ModernGL tutorial to see what I'm picturing in my mind atm.
Speaking of which, is there a way to save this sound as file?
The data passed to MessageHandler.buffer_loading
is a valid raw sound file, I think we can so some minor encoding like adding a header and make it a WAV or sth. Can't tell w/o trying.
Moved to https://todo.sr.ht/~cnx/palace/3
What to be covered is up to be discussed. Personally I feel that some deconstructing some examples may gives a good insight on how to use the library.