Describe the feature
A clear and concise description of what you would like to see added.
The Create mod's rope pulley blocks, should have physics similar to the physics mod's lead / fishing pole physics. For example, a physics entity (valkyrien skies) with a rope pulley connecting to another (valkyrien skies) physics entity should be able to swing with the momentum of the first physics entity.
What problems does this feature solve / cause?
Description of what problems the feature would solve, or cause for the player.
Causes the cool (not all too problematic) problem of dealing with the inertia of whatever the player is doing.
How does this tie in to existing systems?
What pre-existing systems this feature would interact with and how (if a removal suggestion, non applicable).
Ties into the transport systems of the create mod. Picking up a shipping container, making a pulley based elevator, mining operations.
Describe the feature A clear and concise description of what you would like to see added.
What problems does this feature solve / cause? Description of what problems the feature would solve, or cause for the player.
How does this tie in to existing systems? What pre-existing systems this feature would interact with and how (if a removal suggestion, non applicable).