Closed ghost closed 7 years ago
The last csgo update beaks that.
Due to the fact that the problem concerns glow addresses, will fixing it be a hard job? I tried to research the problem, are there others that know what's wrong?
Apologies in advance, due to the fact that @luk1337 and I are creating an internal hack (to be released in a couple of days) I am unable to work on updating the current hack, if anyone wants to update the glow address
I'll accept the pull request into this branch, until then I'd keep a look out on the forum for our release.
Now I'll just tease you with these screenshots :joy: :ok_hand: :100:
@McSwaggens Just a brief question, will the internal cheat be injectable on linux?
It's a Linux only hack, so yes :)
Great! So it will include an anti-aim? Have you considered something like emotion and will the character be backwards to make it good for hvh?
The UI is not even half done (literally the last thing that needs finishing) but the spin options we will have are
SPIN_FAST,
SPIN_SLOW,
JITTER,
SIDE,
BACKWARDS
Really cool, I am looking forward to that. However, will the project be totally open once it has been released?
Yes.
Do you by any chance need people test this cheat? :)
No.
(Not sure if this is the best place to discuss this topic), but @luk1337, will the internal cheat be regularly maintained or is it just one of your projects? Futhermore, will it be on your github and do you know about the release date? Thanks!
Wow insane. I was trying to create something like this but did nothing compared to this.
@aeroch: It wil be fully OSS, I have no clue how long it will be supported for but we'll do whatever we can. We don't have a strict release date so we'll release it /when it's ready/.
@McSwaggens @luk1337 : The idea of this really took my fancy. Can you tell if it'll be finished after weeks, months or will it take longer?
We will try to deliver it within 2~4 weeks.
Might be earlier than that, who knows.
@luk1337 is it possible to get src rn or you will only release when it's "ready"?
No it is not, we'll release the source once it's ready. We don't plan to do any binary releases.
Pretty sure anyone who uses linux can compile it. Gl. Will be looking forward for this.
I will install manjaro only for this purpose! I use ubuntu on regular basis but I cannot get build-tools to work and hence cannot do compiles. Would have loved to see binary releases because of that but oh well. :)
@aeroch I might be able to get you a binary release. I can't wait for the spinbot :+1:
@MrWhiteGoat That'd be great, thanks in advance but let's see when the source has been released. Maybe I can get everything working. But yep, this project is something I have been looking for a long time, tried coding myself but haven't finished anything due to my limited knowledge on C/C++.
@aeroch I don't see it taking longer than a week, although who knows, I'm a perfectionist, I wont release a half done project.
@McSwaggens thanks man. I tried coding this like @aeroch did but failed due to my limited knowledge. I'm really new to gamehacking with c++. If this was java lol
@McSwaggens can you please update the memory pattern? Maybe i can give you some money for this quick work
Anyway you can use the low fov on faceit?
@WolverinDEV Yup, this issue post went a bit off-topic. Is there anyone that can fix the glow addresses
?
Woo, I'm really excited about that internal hax. Hopefully it'll come with a nice SDK, so we can port 1337 features from Windows. :P
Yup. As soon as this comes out i'm adding a ton of shit(unless they do everything for me lol)
Anyone fixing the trigger and walls? I need some cheats on linux!
@jessemies will fix in a min.
@MrWhiteGoat Did you find the offsets yet? I tried and I failed. Not sure why.
@aeroch Didn't find any yet. Might as well wait for the internal.
@MrWhiteGoat Yup, the trigger was a really cool project but wasn't all that useful. I am pretty sure people have to wait for the internal and I am pretty sure it'll be something magnificent.
I tried it to but i cant recreate a new memory pattern. Im currently tring this with a smal project
@aeroch Yeah can't wait. I just need an okay SDK to start my internals.
This blew up. Good info guys, and the internal sounds really great. Thanks!
@Superchet offset rolling?
Someone got it work again?
I tried out some Internal Stuff i found, only the Skinchanger is working for me. Found 2 BaseHooks, both Crashes the game.
What you using to inject?
Im Injecting with https://github.com/gaffe23/linux-inject .
I will test it out again, because the skinchanger injection is working.
Yeah known problem. Inject with GDB instead.
Oh ok :) Uhm I never used GDB, do you got a link to a quick instruction how to inject so's with it?
http://pastebin.com/B0anrGgX Basically in order. use "call $dlclose" when unloading the library.
Thanks :) Injection seems working. But no function ingame, esp still off. I will try the second so i got :)
You got the new offsets?
No, thehe. I thought thats the problem, but im not familiar with getting offsets using IDA. I searched for offsets in some forums, but not found :/
Do you got the offsets and maybe share them with me? :)
Didn't find them yet, though I'm pretty sure you can use an offset dumper. Search it up :)
There is an Offsetdumper for linux? :o I searched for it but never found one o_O
Hello! Things were working great until the very recent update. Now the log says:
[ADDRESS] Glow function: [0x0] [ADDRESS] Glow array pointer: [0x0]
and, lower down,
[ERROR] Failed to read glowClassAddress [ERROR] An error occurred, closing...
Is this something I can update and fix? I'd love to learn more.