Closed maximumdata closed 2 weeks ago
Thank you! I'll see what's going on here
@maximumdata would you be willing to give this package a try?
https://github.com/Mctalian/RPGLootFeed/actions/runs/10659304693/artifacts/1880256407
I deleted my SavedVariables, removed the previous version, and installed the one from the above package. On login, it hung for several seconds as before, and I then got these two LUA errors:
Message: Interface/AddOns/RPGLootFeed/Features/Reputation.lua:42: script ran too long
==== Addon Info RPGLootFeed v1.5.0-3-g00c37d0-69-00c37d0 ====
Please report this issue @ github: McTalian/RPGLootFeed
Time: Sun Sep 1 21:49:56 2024
Count: 1
Stack: Interface/AddOns/RPGLootFeed/Features/Reputation.lua:42: script ran too long
==== Addon Info RPGLootFeed v1.5.0-3-g00c37d0-69-00c37d0 ====
Please report this issue @ github: McTalian/RPGLootFeed
[string "@Interface/AddOns/RPGLootFeed/Features/Reputation.lua"]:144: in function `func'
[string "@Interface/AddOns/Details/Libs/AceTimer-3.0/AceTimer-3.0.lua"]:57: in function <...ce/AddOns/Details/Libs/AceTimer-3.0/AceTimer-3.0.lua:50>
Locals:
and
Message: Interface/AddOns/RPGLootFeed/AddonScope.lua:36: script ran too long
Time: Sun Sep 1 21:49:56 2024
Count: 1
Stack: Interface/AddOns/RPGLootFeed/AddonScope.lua:36: script ran too long
[string "@Interface/AddOns/RPGLootFeed/AddonScope.lua"]:36: in function `fn'
[string "@Interface/AddOns/RPGLootFeed/Features/Reputation.lua"]:144: in function `func'
[string "@Interface/AddOns/Details/Libs/AceTimer-3.0/AceTimer-3.0.lua"]:57: in function <...ce/AddOns/Details/Libs/AceTimer-3.0/AceTimer-3.0.lua:50>
Locals: self = <table> {
defaults = <table> {
}
addonVersion = "v1.5.0-3-g00c37d0-69-00c37d0"
LootDisplay = <table> {
}
localeName = "RPGLootFeedLocale"
L = <table> {
}
options = <table> {
}
TestMode = <table> {
}
addonName = "RPGLootFeed"
list = <table> {
}
db = <table> {
}
dbName = "RPGLootFeedDB"
RLF = <table> {
}
DisableBossBanner = <table> {
}
}
(*temporary) = false
(*temporary) = nil
(*temporary) = "script ran too long"
Interesting, thank you. I'll have to take a different approach
if there's anything more I can add that would be useful, happy to do so. i know how frustrating it can be to debug something you're not seeing on your own machine or test environment.
also, (perhaps) unsurprisingly, if I disable "Enable Reputation in Feed" and then re-log, I don't get the loading hang or the error.
if there's anything more I can add that would be useful, happy to do so. i know how frustrating it can be to debug something you're not seeing on your own machine or test environment.
Thanks! I truly appreciate that. Yeah this has been the first one that I'm having a tough time quickly finding the root cause.
What kind of tech specs are you running? Would you say you have a lot of addons? I'm going to try to find a solution that will work regardless of these answers, but it may help me figure something out.
also, (perhaps) unsurprisingly, if I disable "Enable Reputation in Feed" and then re-log, I don't get the loading hang or the error.
Well that is a good sign that the modules are working as expected! And at least there is some sort of workaround, but I intend to get this fixed tonight 🤞🏼
Oh! And do you have a LOT of reputations? I've taken quite a few breaks and haven't had a single character where I've played throughout so I have always wondered if there was a scaling issue with someone having a ton of reputations 🤔
subset of my dxdiag:
Time of this report: 9/1/2024, 22:01:48
Operating System: Windows 11 Home 64-bit (10.0, Build 22631) (22621.ni_release.220506-1250)
Language: English (Regional Setting: English)
System Manufacturer: ASUS
Processor: 12th Gen Intel(R) Core(TM) i5-12400 (12 CPUs), ~2.5GHz
Memory: 65536MB RAM
Available OS Memory: 65278MB RAM
Page File: 24723MB used, 44650MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
Card name: NVIDIA GeForce RTX 3050
Manufacturer: NVIDIA
with regard to addons, i have 37 installed but that includes 10 separate DBM modules. as far as reputations go, i have standing with nearly every rep in the game. i've been playing the character i'm testing this with since a month before BC launched, so that may be a useful avenue to explore. I'll re-log, create a new character and see if it occurs.
update: i cleared savedvariables, switched back to the release available through curseforge, and created a new character. there was NO loading hang, and NO LUA errors on that character.
Tech specs look more than fine.
with regard to addons, i have 37 installed but that includes 10 separate DBM modules. as far as reputations go, i have standing with nearly every rep in the game. i've been playing the character i'm testing this with since a month before BC launched, so that may be a useful avenue to explore. I'll re-log, create a new character and see if it occurs.
Yup, ok, that makes a lot of sense. I have an idea for how to break this up, but yeah if I'm trying to build a snapshot of every rep standing you have, because as far as I've seen there's no event for me to hook into for "You just gained X rep with Y faction" to get the faction and the amount. I have to calculate it. I had to do the same thing with experience, but that's just a single bar vs. reputation which is a TON to track.
I'll try something and send another package. Thanks for the quick replies, this is very helpful!
happy to help, and i'm the one that should be thanking you for the quick replies! i love the idea of this addon, and it seems like such a no-brainer to create even though i've never seen one like it in the ~15 years i've been playing.
Ok I have an idea, but I think it'll be a pretty big overhaul. It may take a little longer than I hoped but it should work 🤞🏼
Ok this one definitely shouldn't impact startup time and you should be able to play with the Reputation module enabled. It drastically simplifies reputation calculation, but we lose a few minor cosmetic features. So I will try to think of how to add those back, eventually, but this should be way more stable in the long run.
https://github.com/Mctalian/RPGLootFeed/actions/runs/10661603829/artifacts/1880760418
@Mctalian I've tested this build out on multiple characters for a couple hours total, and can say for sure I haven't encountered the loading hang or lua errors, and i'm seeing rep gains roll in through the interface as expected. definitely seems like it solves the issue i raised to me!
@maximumdata that's great news!
I'm curious about this build: https://github.com/Mctalian/RPGLootFeed/actions/runs/10672385120/artifacts/1883402413
I tried to add the faction colors back to the rep messages, but this may get back to "not working with characters with a large number of reputations"
If you'd be willing to give this one a shot on your character with a lot of reputation factions, I'd really appreciate it 🙏🏼
i just tested this build out, and since i'm juggling a couple things right now it's not as extensive as the last build, but i was not seeing any rep gain in the RLF frame, although i was seeing them in the chat frame. this is only based on 7 world quests across two characters, but i saw the same behavior on both (these are both pre-BC era toons)
Thanks for checking it out! Seeing no rep in the feed at all but no Lua errors? Hmmm 🤔
Well I might just revert back to the old build for now and put a pin in getting the colors back.
Thanks for testing! I'll get this released at some point today 😊
@maximumdata last try before I truly give up and go back to the one build that worked for you 🤞🏼
https://github.com/Mctalian/RPGLootFeed/actions/runs/10673286642/artifacts/1883598528
If you don't have time, no worries!
@maximumdata last try before I truly give up and go back to the one build that worked for you 🤞🏼
https://github.com/Mctalian/RPGLootFeed/actions/runs/10673286642/artifacts/1883598528
If you don't have time, no worries!
Actually, I am able to test on another machine which turned up an error so I think I can work through this 😸
Hey, just installed the addon for the first time. Got this LUA error on first log in after installing.