By creating this issue on the Reflex Issue Tracker, I agree that I have fully and accurately read and understood everything stated in it's Guide on this page. I understand and agree that this issue can be ignored, closed or labeled "Invalid" without any further comments from Reflex maintainers if this issue doesn't match the Guide entirely and properly.
I know and understand which cheats does Reflex check for, and which it doesn't. I clearly understand that there are no any movement checks and similar at the moment. I confirm that I am not running any possibly incompatible plugins or mods and my server core is either Spigot or PaperSpigot. I confirm that I will actively cooperate with Reflex maintainers in order to solve this issue as soon as possible.
By erasing this text I understand that this issue will most likely be deleted or ignored.
Erase everything written below if this is not a bypass or a false positive report
By reporting a false positive, I confirm that I have entirely read and understood the contents of the False Positives article on this issue tracker, and that I will follow everything stated there.
DESCRIPTION
What do you need to do to reproduce the false positive (only for FP report)
> Long fights with jitterclick
Which client and which settings do you use to bypass (NO DOWNLOAD LINKS!) (only for bypass report)
>
EVIDENCE
A video that starts by enabling /reflex verbose and demonstrates the existence of the bypass/false positive uploaded to YouTube
Additional information which you think might be useful for solving the issue faster
> Not sure if it matters, I was using Lunar Client for this one (Footage recorded on Sunday, July 19th 2020 at 10-11pm GMT-5)
Pd: I feel this false positives I'm reporting happen in specific scenarios (Like long fights non stop, Nodebuff, Gapple kind of matches, this one specifically looked to emulate a gapple match, a 1v1 match where the players eat notch golden apples and fights until the armor breaks, that's why the health level is set so high)... I know this is not related to this report, but I tried recreating the previous ka.ra issue, I did after half an hour (You can see on the reflex logs) but I lost the footage, I'll keep trying to get more footage of it.
By creating this issue on the Reflex Issue Tracker, I agree that I have fully and accurately read and understood everything stated in it's Guide on this page. I understand and agree that this issue can be ignored, closed or labeled "Invalid" without any further comments from Reflex maintainers if this issue doesn't match the Guide entirely and properly.
I know and understand which cheats does Reflex check for, and which it doesn't. I clearly understand that there are no any movement checks and similar at the moment. I confirm that I am not running any possibly incompatible plugins or mods and my server core is either Spigot or PaperSpigot. I confirm that I will actively cooperate with Reflex maintainers in order to solve this issue as soon as possible.
By erasing this text I understand that this issue will most likely be deleted or ignored.
General
ISSUE TYPE
Bypass/false positive/bug/console error/feature request/question
> False positive
If this is a question or a feature request, please erase everything written below and write your suggestion/question text.
Unexpected plugin behavior report
Keep empty only if this is a feature request or a question or if the issue is reported from test.reflex.rip
REFLEX DEBUG & REFLEX DUMP LINKS
Debug uploaded to p.reflex.rip
>https://p.reflex.rip/sopo
Dump uploaded to p.reflex.rip
>
Server log uploaded to p.reflex.rip (or it's part with console error if reporting a console error)
> https://p.reflex.rip/afeb.md
Reflex log uploaded to p.reflex.rip
> https://p.reflex.rip/obog.sql
Misdetection report
Erase everything written below if this is not a bypass or a false positive report
By reporting a false positive, I confirm that I have entirely read and understood the contents of the False Positives article on this issue tracker, and that I will follow everything stated there.
DESCRIPTION
What do you need to do to reproduce the false positive (only for FP report)
> Long fights with jitterclick
Which client and which settings do you use to bypass (NO DOWNLOAD LINKS!) (only for bypass report)
>
EVIDENCE
A video that starts by enabling /reflex verbose and demonstrates the existence of the bypass/false positive uploaded to YouTube
> https://youtu.be/sEzrpsIpuRk
OTHER
Additional information which you think might be useful for solving the issue faster
> Not sure if it matters, I was using Lunar Client for this one (Footage recorded on Sunday, July 19th 2020 at 10-11pm GMT-5)
Pd: I feel this false positives I'm reporting happen in specific scenarios (Like long fights non stop, Nodebuff, Gapple kind of matches, this one specifically looked to emulate a gapple match, a 1v1 match where the players eat notch golden apples and fights until the armor breaks, that's why the health level is set so high)... I know this is not related to this report, but I tried recreating the previous ka.ra issue, I did after half an hour (You can see on the reflex logs) but I lost the footage, I'll keep trying to get more footage of it.