MeHoc / gamekit

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Create some SSOA demo #28

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago

Ogre 1.7 has screen space ambient occlusion (SSOA) example. It would be good 
to create a similar example in GameKit.

Also, might be good looking into this one (see attached)

http://blenderartists.org/forum/showthread.php?t=175863&page=4

http://www.gamedev.net/community/forums/topic.asp?
topic_id=556187&PageSize=25&WhichPage=4

Original issue reported on code.google.com by erwin.coumans on 10 Jan 2010 at 7:23

Attachments:

GoogleCodeExporter commented 9 years ago

grrr, the google code issue tracker cuts URLs :(
GameDev forum topic on AO/SSAO http://tinyurl.com/yzw4b22

NVidia link to AO:
http://tinyurl.com/dyqw84

Original comment by erwin.coumans on 10 Jan 2010 at 7:29