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Mech Stats Flyout: Separate mech quirks from skill tree node bonuses #200

Open kevinn opened 7 years ago

kevinn commented 7 years ago

Note: This issue (which is specific to the Mech Stats flyout box) is distinct from Issue #102 and Issue #103.

When selecting a mech, the "quick stats" (accessed by hovering the portrait) can get long and will eventually refer the user to look at the Mech Stats box. This is a stab on improving the "Enhancements" section of the "Mech Stats" fly-out box for better readability and scanning.

One solution is to separate the mech's own inherent/stock quirks from the ones unlocked from the skill tree for easier readability.

Separate them with a thin horizontal bar perhaps:

RANGE               +10%       COOLDOWN               -2.25%
BALLISTIC VELOCITY  -10%
-----------------------------------------------------------
BASE ARMOR (RA)     +16        BASE STRUCTURE (CT)    +12
BASE ARMOR (LT)     +16        BASE STRUCTURE (RT)    +12
BASE ARMOR (LA)     +6         BASE STRUCTURE (RA)    +6

So it'll be something like the ff:

Mockup (simple): ex1

Mockup (with heading, thus a bit longer list): ex2

The one above can be expanded for further granularity for each of the skill tree bonuses (Firepower, Survival, Operations, etc, and then Base).

ex3

See also: Issue #102, Issue #103, #101

tauSentry commented 7 years ago

Administrivia...

Can you help distinguish this proposal from Issue #102 and Issue #103.
At first glance it looks like this might be a duplicate issue.

kevinn commented 7 years ago

@tauSentry edited the issue above to explain further.