Happens on all nightly builds since 0.4.4. Does not happen in any nightly build based on 0.4.3 or earlier, or in the retail Japanese game.
Happens on real hardware and in BGB.
Description
When the overworld menu is opened and it is horizontally wrapped around the background tilemap, graphical glitches related to the yen (¥) symbol appear, depending on how much the screen has horizontally scrolled. Specifically:
When loading a saved game (or finishing a robattle), when walking 7 steps to the left, or 8-9 steps to the right while scrolling, a tile above the yen symbol and numeric value for the money is missing:
Similarly, if you walk 7-8 steps to the right, or 8-9 steps to the left while scrolling, the yen symbol is in the wrong place:
No issue when scrolling vertically exists.
When loading a save, or ending a robattle, the background scroll registers reset to 0.
This issue first appeared the same build where the yen symbol was moved, and is possibly related to issue #204.
The screenshots were from a 4-digit numeric value, but the same issue occurs on a 5-digit numeric value.
Version
Happens on all nightly builds since 0.4.4. Does not happen in any nightly build based on 0.4.3 or earlier, or in the retail Japanese game.
Happens on real hardware and in BGB.
Description
When the overworld menu is opened and it is horizontally wrapped around the background tilemap, graphical glitches related to the yen (¥) symbol appear, depending on how much the screen has horizontally scrolled. Specifically:
Save
A save file is attached, located in Omikuji Town, which has plenty of open space and makes it easy to test this. Medarot 3 - Kabuto Version (Japan) (EN 20230818).zip