Closed Zediax closed 9 months ago
Describe the bug On Multiplayer Lunar Client, when the non-host player(s) tries to catch ghosts, their model don't move and loose the ghost.
To Reproduce Steps to reproduce the behavior:
Expected behavior Non-host players models should be able to move and catch ghosts.
Map version: 2.3.8
Enabled add-ons None
Additional context I don't know if it's because of LC or if it is an universal issue.
Duplicate of #43
TLDR: not something I can fix as it's a Minecraft bug (https://bugs.mojang.com/browse/MC-197855) Even lower frequency teleporting doesn't fix it as it depends on ping.
Describe the bug On Multiplayer Lunar Client, when the non-host player(s) tries to catch ghosts, their model don't move and loose the ghost.
To Reproduce Steps to reproduce the behavior:
Expected behavior Non-host players models should be able to move and catch ghosts.
Map version: 2.3.8
Enabled add-ons None
Additional context I don't know if it's because of LC or if it is an universal issue.