Closed Dhranios closed 2 years ago
This is caused by the dialogs having the check scores={IdleTime=0..}, which is a remnent from when high/low health/cold room animations used positive values, this should just be tag=!gameboy_horror.
scores={IdleTime=0..}
tag=!gameboy_horror
This is caused by the dialogs having the check
scores={IdleTime=0..}
, which is a remnent from when high/low health/cold room animations used positive values, this should just betag=!gameboy_horror
.