Closed Dhranios closed 2 years ago
Can be improved by merging a bunch of the function tag's functions under a new tag (eg items, only running when the entity has tag=item)
Possible groupings:
Split files with more than 1 line into a 1-condition file under /effects like mouse and boolossus.
Apply same changes to dust, fire, water and ice.
EDIT: applied to vacuum only, others have way less possible interactions; this seemed to have little effect though
Describe the bug Whenever you vacuum or expel near a lot of entities, the game slows down a lot.
To Reproduce Steps to reproduce the behavior:
Expected behavior The Poltergust wouldn't lag out the server.
Map version: 4ab0ae8
Additional context Uncertain if also the case before recent changes to the Poltergust entity-interacting (which were made to make it work with marker entities/all entities in a 3 block range).