Closed dobratemporal closed 8 years ago
You can add these platforms to the plugin, please:
Consoles Amstrad GX4000 --> (.crt) Astrocade --> (.bin) Amiga CD32 --> (.cue) Entex AdventureVision --> (.bin) Fairchild Channel F --> (.bin) GCE Vectrex --> (.bin) Odyssey --> (.bin) Odyssey 2 --> (.bin) NEC PC-FX --> (.cue) NEC SuperGrafx --> (.pce) Famicom Disk System --> (.fds) Philips CD-i --> (.chd) Sega SG-1000 & SG1000II --> (.sg) Action Max --> (.lnk)
Handheld Sony PSVita Nintendo 3DS --> (.3ds)
PC FM-Tows --> (.d77, .hdm) FM-7 --> (.XM7, D77, .2D, .2DD, .VFD) MSX --> (.rom, .mx1) MSX 2 --> (.mx2) Nec PC-60 --> (.d88, .dsk, p6, .cas, p6t, .hex) Nec PC-88 --> (.d88) Nec PC-98 --> (.fdi, .hdi, .hdm) Sega SC3000 --> (.sc) Sharp X68000 --> (.xdf, .hdm, .2hd, .dup, .img, .2dd, .2hq, .dim, .d68, .d88) Sharp X1 --> (.2d)
problem solved, I added support for this in the plugin.
The learning curve for those coming from Java to C # seems to me quite easy principle, enjoy and add support to other things in the plugin.
You can add these platforms to the plugin, please:
Consoles Amstrad GX4000 --> (.crt) Astrocade --> (.bin) Amiga CD32 --> (.cue) Entex AdventureVision --> (.bin) Fairchild Channel F --> (.bin) GCE Vectrex --> (.bin) Odyssey --> (.bin) Odyssey 2 --> (.bin) NEC PC-FX --> (.cue) NEC SuperGrafx --> (.pce) Famicom Disk System --> (.fds) Philips CD-i --> (.chd) Sega SG-1000 & SG1000II --> (.sg) Action Max --> (.lnk)
Handheld Sony PSVita Nintendo 3DS --> (.3ds)
PC FM-Tows --> (.d77, .hdm) FM-7 --> (.XM7, D77, .2D, .2DD, .VFD) MSX --> (.rom, .mx1) MSX 2 --> (.mx2) Nec PC-60 --> (.d88, .dsk, p6, .cas, p6t, .hex) Nec PC-88 --> (.d88) Nec PC-98 --> (.fdi, .hdi, .hdm) Sega SC3000 --> (.sc) Sharp X68000 --> (.xdf, .hdm, .2hd, .dup, .img, .2dd, .2hq, .dim, .d68, .d88) Sharp X1 --> (.2d)