Mefiresu / RSDKv5-Decompilation

A complete decompilation of Retro Engine (v5) ported to the Wii
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[Audio] Static noise on SFX #2

Closed Mefiresu closed 1 year ago

Mefiresu commented 1 year ago

This happens sometimes on 16-bit SFX (such as bumpers). This could be due to the way we convert them.